Select your team and options below to battle in a real-time simulation against a CPU opponent.
This tool is a training and learning resource intended to supplement your in-game battles. Experiment with new lineups or practice in a pressure free environment against a difficulty of your choice!
Remove from the group?
Copy the text below or paste to import a custom group.
This will save your custom group to a cookie on your device. Use the import/export option to transfer this group between devices.
Delete ? This custom group will be permanently removed from your device.
Attack incoming! Use Protect Shield?
Switch in a new pokemon?
Restart the match?
Quit the match? In Tournament Mode, you'll go back to the team selection screen.
The charts below show damage dealt and shields drawn by each team and Pokemon.
The table below show battle statistics related to your shield usage.
|Damage Dealt by
|Shields Drawn by
The table below show damage dealt and shields drawn by Pokemon you shielded.
|Avg. Damage per Energy|
v1.12.0 (October 9th, 2019)
- Mechanics have been updated to reflect Fast Move mechanic changes in app version 0.157.0
- Fast Moves are now guaranteed to register on the last turn of the move, no "overtapping" or "undertapping".
- Until Charged Move Priority is better understood, CMP is now randomized in Training Battles
- Tweaked near-faint logic where Pokemon would sometimes use a weaker Charged Moves because they incorrectly calculated they would faint before reaching the more powerful move